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SuperTux source code

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This commit avoids interpolating the camera position when a Camera::move or other discontinuous transition is requested. Note: jumps in the camera position that are purely driven by changes to Tux's...

Update the entirety of Icy Island to make use of all the new graphics, mechanics, music and overall theming for the next versions in hopes this can be considered the...

status:in-progress
type:level
category:levels

### SuperTux Version v0.6.3, commit fc7965b ### System Information N/A ### Expected Behavior Rock slides smoothly on ice and takes a few seconds to slow down. ### Actual Behavior Tux...

type:bug

### SuperTux Version 0.7-dev ### System Information Ubuntu 20.04 ### Expected Behavior 1) finish_script should be ran when the text runs out or Esc is pressed 2) I can use...

type:bug

**This PR only containts WIP still frames for each considered Ghost Tree action to provide visuals for coding in the planned, new behavior of said Ghost Tree!** **List of actions...

type:feature
category:code
category:design
status:needs-work

### SuperTux Version 0.6.3-1606-g3af6b30f2 nightly appimage ### System Information Kubuntu 25.04, Fedora 41 KDE, both amd64 ### Expected Behavior Gamepad can be used to play Supertux. ### Actual Behavior Supertux...

type:bug

### SuperTux Version SuperTux-v0.6.3-1540-g9f4496832 ### System Information win11 64bit ### Expected Behavior Bumpers are in front of the horizontal crusher, so when tux hits them, the crusher should never be...

type:bug

### SuperTux Version 0.6.3-1599-g6f1078d10 ### System Information win11 ### Expected Behavior i expected tux to be able to stand on and jump off the frozen badguy bouncing on the trampoline...

type:bug

### Feature Details I love the new music, it adds a lot to the game but i really think you should reconsider removing the old music like Chipdisko. I have...

type:idea

Basically, it's in the title. Currently, only one object can be set as ignore object for the collision system. This is alright when we want to prevent self-collisions. However, sometimes...