supertux
                                
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                        SuperTux source code
In the latest nightly, on Windows 10, using x64 and RelWithDebInfo, the audio in the game seems to be permanently disabled. I can't hear anything. I confirmed this wasn't an...
Fixes #698
This pull request also removes complexity in the CMake code for git querying and version.h generation.
A normal Crusher when crushing the player will only hurt them. Sideways Crushers on the other hand kill the player instantaneously when they get crushed at a wall. This is...
This PR updates the simplesquirrel submodule to a branch which supports exposing C++ functions (including class constructors) wtih default arguments. It's not yet been merged into simplesquirrel `master`, because the...
Dive Mine is in need of a few value tweaks to be more aggressive. Not by much but enough to pose more of a treat. Gonna try out a few...
When a `TileMap` is moving on a set path, any objects that have been converted from tiles in it, are now moved together with it as well.
Moves the line buffering functionality of `ConsoleBuffer` to a base class. This simplifies the code a little bit, as well as allows using the line buffering functionality of `ConsoleBuffer` separately,...
Added colored flames, interaction with magic tiles, and flame particle trails.