OpenGL topic
OpenGL (Open Graphics Library) is the computer industry's standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
opengl_premake_boilerplate
Simple OpenGL boilerplate code
FrameGraph-Example
OpenGL Renderer w/ FrameGraph
android-rainbow-opengl
Sample source code for Android Pride Rainbow Bounding Box written in Kotlin and OpenGL 🏳️🌈
nanovg-zig
A small anti-aliased hardware-accelerated vector graphics library
glow
GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code
editly
Slick, declarative command line video editing & API
debumblebee
DEPRECATED. Don't use it anymore — Optimus graphics support for Debian through VirtualGL
cglm
📽 Highly Optimized 2D / 3D Graphics Math (glm) for C