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SuperTux source code
**SuperTux version:** SuperTux-v0.6.3-677-g7e5d41707.glibc2.29-x86_64.AppImage (night build 2023-02-20 21:28) **System information:** *(last linux mint 64 bits)* When you turn on the Industrial Island world through the editor and turn on the Nostalgatory...
Added bomb tick sound (plays for 4s), and gradually but systematically increases in tempo to alert the player of an impending explosion from the bomb enemy. This is to be...
It is always quite annoying and unfair if you enter a door but an enemy is right in front of the exit door, getting Tux hurt. You could build a...
This issue serves to collect several aspects of our current camera system that really need a touch up or two. - [ ] Peeking all directinons is rather slow and...
So I tried to put a squirrel thread into the `sector` table that accessed a tilemap, but when I restarted the level the thread didnt clear and kept giving me...
I've been thinking: What if we had another entry in the debug menu that told me detection hitboxes/ranges for badguys? For example: Gold bomb would draw big circles around it...
Adding the ability for tux to ride building blocks could provide good opportunities for interesting level gimmicks, such as for example adding object only wind on top of lava to...
**SuperTux version:** 0.6.1 beta 1 **System information:** GNU/Linux ##### The problem In the level Shocking from the Forest World, the water occassionally turns deadly because of lightning. There is a...
The game should be able to access online files, without having to download them to a local file, using a `Downloader`. This would be beneficial for the in-game release checker,...