supertux
                                
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                        SuperTux source code
**SuperTux version: Latest master** ##### Expected behavior Any action that ends or exits the level should return you to the level selection. ##### Actual behavior Any action that ends or...
A script that allows to instantaneously move (pretty much teleport) a **moving platform** or **tilemap** to a specific path node. --- **Edit:** Sinice commit a7aa8a8 added a differently working `set_node(x);`...
In-game achievement system, which manages global and level achievements. Current level achievement progression is only counted towards the global one when the current level is completed. Achievement data is saved...
**SuperTux version:Last nightly for windows** **System information:** *(details about your kernel, operating system, or distribution)* ##### Expected behavior When taking an earth flower while pressing ACTION and DOWN, you should...
Right now, when jumping while sliding, Tux gains a little bit of extra speed which makes slidejumping quite OP. Instead, when Tux jumps during a slide he will just not...
**Expected Behavior** Dive mine is moved by the wind and stops moving once it leaves the wind **Current Behavior** Dive Mine starts moving erratically up and down, if pushed upwards...
##### Expected behavior  ##### Actual behavior 
I think scripting badguys could be fun. Here are some ideas: ~~- Changing sprites of badguys~~ ~~- Spawning badguys~~ - Creating badguys yourself by script or lisp definition (?) What...
Making new versions of the VOC themes: - [ ] voc-boss.ogg - [ ] voc-dark.ogg - [ ] voc-daytime.ogg - [ ] voc-daytime2.ogg - [x] voc-night.ogg