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`sector` table does not clear when level is reset.

Open tylerandari13 opened this issue 2 years ago • 4 comments

So I tried to put a squirrel thread into the sector table that accessed a tilemap, but when I restarted the level the thread didnt clear and kept giving me the error [FATAL] error: script is accessing a dead object. I dont think the sector table clears when the level is restarted for some reason.

tylerandari13 avatar Jun 08 '23 21:06 tylerandari13

@mrkubax10 Why is this labelled as "good first issue"?

tobbi avatar Sep 18 '23 02:09 tobbi

@mrkubax10 Why is this labelled as "good first issue"?

I dont think this is my first issue lol.

Edit: I recently learned what "good first issue" actually means. Still unsure if it belongs on this issue.

tylerandari13 avatar Sep 18 '23 02:09 tylerandari13

@tobbi No idea, probably misclick or something.

mrkubax10 avatar Sep 18 '23 06:09 mrkubax10

Edit: I recently learned what "good first issue" actually means. Still unsure if it belongs on this issue.

Since I have no idea why it does it, and I'm not a beginner...probably not

tobbi avatar Sep 18 '23 10:09 tobbi