supertux
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SuperTux source code
Your vsync setting is not saved and as far as I can tell it actually gets reset when you close and open the game again. It always seems to default...
This PR aims to updates all worldmap tiles to make sure tha even they now are consitent with all the other assets, along side a couple missing additions, like the...
I've had an idea for a while now. Let's revamp the scripting api by using a library called [simplesquirrel](https://github.com/matusnovak/simplesquirrel). With this we could practically replace miniswig, which just adds another...
This updates the path from `images/engine/editor/sparkle.png` and `images/engine/editor/sparkle-file.png` to `images/engine/editor/particle.png` and `images/engine/editor/particle_file.png` in `custom_particle_system.h/cpp` and `custom_particle_system_file.hpp`. The filenames were changed at some point but these paths weren't, resulting in a...
Added instructions to install build dependencies on Fedora, Gentoo, Alpine, NixOS, Void Linux, Solus, Mageia, Clear Linux, ALT Linux, TinyCore and Slackware. This is a bit repetitive so I might...
**SuperTux version:** SuperTux Nightly 2024-02-05 16:50 Windows (64 bit) **System information:** Windows 8.1 64 bit, Intel i5-4460 integrated graphics ##### Expected behavior ##### Actual behavior ##### Steps to reproduce actual...
When playing a level to the point where a dispenser is loaded in, they will spawn two instances of their respective object instead of just one (as it should) on...
I'll add more to this when i can, im just making the issue just so i don't forget. When the camera zooms out, the background gradient doesn't properly scale with...
The add-on **Revenge in Redmond** updated for the upcoming version of SuperTux. **Update includes** - Small intro and outro (text crawl) - Old title theme + retro themed menu level...
_Note: The sprites of the Root Sapling itself are still WIP and mostly serve to begin coding!_ **Behavior:** Root Sapling is permanently exposed, unlike Mole, and does not throw rocks....