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SuperTux source code

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13 seconds into the SuperTux: Development Summary of 2023! we see Tux stay perfectly horizontal on a slope while sliding rather than diagonally.

Backgrounds can now load ".sprite" files for top, middle and bottom images. The current action for any or all of those images can be set via scripting. Backgrounds are not...

involves:functionality
type:feature
category:code
involves:scripting
status:needs-review

Custom light sprites can now be added to all objects, which inherit `MovingSprite`. Setting a custom color for the light sprite is also possible, as long as the object is...

priority:high
type:feature
category:code
status:needs-review

Affects GameControllerManager::rumble() and JoystickManager::rumble(). The functions were overloaded so as to be made configurable, but there is a default rumble (that now lasts 100ms instead of 300ms). Just a small...

type:feature
category:code
status:needs-review

Presently, there are concerns with the sector particles, including functional limitations. Cloud Particles: - [ ] The intensity setting becomes ineffective beyond a specific threshold. - [ ] They exclusively...

involves:functionality
category:code

I tried supertux WASM on several browsers on several IOS (IPADoS) devices. And I get "Range Error: out of memory"

status:needs-confirmation

Fixes #2617. When navigating or hovering over menu items in the level editor music object settings file browser, information about a song's author, license, and title will now be displayed...

involves:editor
type:feature
category:code
status:needs-work

os:linux
status:needs-work
category:tests

Fixes #1243

type:feature
category:code
status:needs-review

idea is to remove the randomness and make the movement smoother fixes #533

priority:medium
involves:functionality
type:feature
category:code
status:needs-review