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Revenge in Redmond Update

Open Rusty-Box opened this issue 2 years ago • 6 comments

The add-on Revenge in Redmond updated for the upcoming version of SuperTux.

Update includes

  • Small intro and outro (text crawl)
  • Old title theme + retro themed menu level
  • Major changes to the levels "Late Office Nights", "Get to da Choppa!"
  • Completely reworked "Where Is My Super Cape!?" level
  • Minor tweaks to all other levels

  • [x] Set menu_retro.stl as menu level for RiR Add-On

Rusty-Box avatar Oct 18 '23 14:10 Rusty-Box

If anyone wants to check for typos etc. be my guest. Otherwise this should be ready to go!

Rusty-Box avatar Feb 01 '24 10:02 Rusty-Box

If this includes the retro menu level, maybe it should have the retro coin sprite for the HUD as well. Just a thought, because anywhere else it fits its theme.

serano01 avatar Feb 01 '24 12:02 serano01

If this includes the retro menu level, maybe it should have the retro coin sprite for the HUD as well. Just a thought, because anywhere else it fits its theme.

Currently custom HUD is not supported so I would leave that for future/another PR.

mrkubax10 avatar Feb 02 '24 14:02 mrkubax10

  • There's some empty space at the end of "Get to da Choppa!": image

I mean this is intentional. You don't even die here I don't see this as an issue really. I'll fix the other things mentioned, in the meantime.

Rusty-Box avatar Apr 29 '24 15:04 Rusty-Box

You don't even die here I don't see this as an issue really.

I think it just looks off for the ground to end like that, especially when this doesn't happen in other levels.

Vankata453 avatar Apr 29 '24 15:04 Vankata453

wow

NickerAban avatar Apr 29 '24 17:04 NickerAban

One thing I noticed in "Where is this Gown": The secret at the very beginning - should it not have a fade tilemap?

tobbi avatar Jul 07 '24 07:07 tobbi

One thing I noticed in "Where is this Gown": The secret at the very beginning - should it not have a fade tilemap?

I think the secrets work the way they do so that they look like secrets from Milestone 1.

tylerandari13 avatar Jul 07 '24 07:07 tylerandari13

One thing I noticed in "Where is this Gown": The secret at the very beginning - should it not have a fade tilemap?

I think the secrets work the way they do so that they look like secrets from Milestone 1.

Ah, probably. One more thing I noticed is that the menu level gets overriden by physfs that way.

tobbi avatar Jul 07 '24 08:07 tobbi

The levelset shows up in the user levels for some reason, and transparent up isn't used on the title screen.

Fixed

Rusty-Box avatar Jul 12 '24 10:07 Rusty-Box

@MatusGuy could it possible for you to schedule this PR to be merged?

Frostwithasideofsalt avatar Aug 06 '24 07:08 Frostwithasideofsalt

i like how some of the levels reference or are based on milestone 1 levels

epicguy2222 avatar Aug 06 '24 13:08 epicguy2222