Doprez

Results 213 comments of Doprez

> is this recent? nobody changed the reloading trigger code recently No, this has been happening for a while. I'm not 100% sure this is the same as the above...

> Do we need to add dotrecast here? https://github.com/stride3d/stride/blob/master/THIRD%20PARTY.md Absolutely, thank you for reminding me!

I finally have gotten around to finishing the dynamic mesh core functions and everything seems to be working with the new DotRecast library. There are absolutely things that will need...

The issue seems to be coming from `AssetDependancyManager` just missing the feature to update Assets that also reference a changed asset in [`Session_AssetDirtyChanged` line 516](https://github.com/stride3d/stride/blob/d5ce24dc9694be84bfc3e400adbfdba9475baf3d/sources/assets/Stride.Core.Assets/Analysis/AssetDependencyManager.cs#L516) Although I dont understand why...

It seems like this error is new to the most recent release due to https://github.com/stride3d/stride/pull/2528. I think I understand the error that was fixed and I dont think we need...

Some of the features that I know about for this extension: - Provides Syntax highlighting for SDSL and SDFX files - Automatically creates shader key files for users to change...

So I tried to recreate a example project and now I'm getting the error in GameStudio directly as a template error. ``` Error: Failed to create new asset from template....

One more thing to add here as I didn't notice it before and its probably relevant. The inheriting types do not serialize the base class properties. I am assuming I...

Maybe when I have more time I can take the time to create a mind map of all of the connections to and from the Windowing API. I know last...

But that's the hard part lol! In all seriousness, I can finally take a proper look at this with my main PC. What I can do is create a project...