Doprez

Results 213 comments of Doprez

Gotcha makes sense, in that case I think the below code change should be fine so that it **only** runs when the conditional is true: ``` True False False False...

Another assumption that maybe Im misunderstanding is that I thought you would need an arm system to build the arm libraries. If that isnt true am I missing something to...

oh my goodness that was exactly what I got wrong, thank you! I had the ARM version when I should have had `MSVC v143 - VS 2022 C++ ARM64/ARM64EC build...

Ok, this PR should still be relevant then. It adds a toggle to enable or disable arm builds and if no setting is provided it uses the developers host machine...

Is that because there are more configuration changes needed outside of `StrideNativeWindowsArm64Enabled`? If you have time to test it that would be awesome as I dont have valid hardware to...

Ah nice, that is a ton more clean then what I ended up with. Although is just `ARM` not an issue then and only `ARM64`? Not sure if there would...

I had to replace my PC so I completely forgot about this. I think I just need to test Azenos solution and update it and we should be good. Ill...

Ok, this should be good to go now. Tested with and without the ARM64 build tools and everything works as expected with Azenos above code.

I dont think any of my changes here *should* have affected OVR but I did notice the csproj for VR is the only one that contains false explicitly for arm...

To add on to this I may have a similar error when I delete files in Visual Studio that were previously saved in the project and loaded in GameStudio, it...