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Darkest Hour: Europe '44-'45

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Originally reported by: **Andrew Theel (Bitbucket: [AndrewTheel](http://bitbucket.org/AndrewTheel), GitHub: [AndrewTheel](http://github.com/AndrewTheel))** --- This is related to, but not exactly the same as: https://bitbucket.org/darklightgames/darkesthour/issues/17/vehicle-kills-can-be-attributed-to-no-one Basically two players fire their tank rounds at one...

bug
vehicles
live build

Originally reported by: **Colin Basnett (Bitbucket: [cmbasnett](http://bitbucket.org/cmbasnett), GitHub: [cmbasnett](http://github.com/cmbasnett))** --- --- - Bitbucket: https://bitbucket.org/darklightgames/darkesthour/issue/123 ┆Issue is synchronized with this [Trello card](https://trello.com/c/aKu9biLO)

bug
vehicles
live build

It should be this way for a couple of reasons: - Drive-by construction, a logi drives by and you can instantly place an AT Gun from its supplies, but it...

enhancement
vehicles
gameplay
task
suggestion

- [ ] Add a meter radius which will mark enemies on the map that are in your DZ - [ ] Make Watchtower a bit easier to destroy -...

enhancement
construction

**Task List:** - [ ] Add engineer roles or fix them (so they have primary weapon) - [ ] Add Objectives Spawns - [ ] Fix vehicle pool so it...

Implement incendiary bottles for Soviet and Axis sides: - [ ] KS Bottles (+inventory spawner crate) - [ ] Brandflasche (+inventory spawner crate) Discord channel: `#molotov-cocktails`

feature

Basically whenever someone leaves the squad, if the squad has no rallies AND one hasn't been placed in the last 5 minutes, the SL is kicked from the squad and...

enhancement
task

These crashes are quite frequent ~~and seem to mostly appear on eastern front maps~~. Known affected maps: * Armored_Kharkov_Advance * Butovo * Gorlitz * Ogledow * Barashka * Makhnovo *...

crash
live build

Can't store actors within objects due to the garbage collection bug. Need a workaround. ### Offending line https://github.com/DarklightGames/DarkestHour/blob/eea0198250ecdc0f02f238206e7a553bb33cba4c/DH_Interface/Classes/DHDeployMenu.uc#L1783 ### Crash report ``` General protection fault! History: UObject::GetFullName

bug
interface
crash
live build

The engine bug causes players to crash en masse on live servers. We had a similar issue earlier, which was caused by accidentally setting `bThrowRagdoll` and `bFlaming` flags on all...

bug
crash
live build