DarkestHour
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Two Tanks Firing Rounds That Kill One Another Has Incorrect DM
Originally reported by: Andrew Theel (Bitbucket: AndrewTheel, GitHub: AndrewTheel)
This is related to, but not exactly the same as: https://bitbucket.org/darklightgames/darkesthour/issues/17/vehicle-kills-can-be-attributed-to-no-one
Basically two players fire their tank rounds at one another and they both die, one will be killed by the other, but the other death message will just say "Someone" so that player doesn't get any points or really a justified kill. If this is not possible to solve easily, then we can ignore for 6.0, but I'd like to see it eventually update, because it does happen quite often.
- Bitbucket: https://bitbucket.org/darklightgames/darkesthour/issue/434
┆Issue is synchronized with this Trello card
Original comment by Colin Basnett (Bitbucket: cmbasnett, GitHub: cmbasnett):
Not important for 6.0. Putting on hold.
Well, the one who got the kill first should receive bigger score reward? So he gets score for kill, while the other one doesn't. Sounds fair to me. But then, what about infantry?
Is this still an issue? If I recall something like this being fixed a very long time ago.
This related bug was fixed ages ago: https://github.com/DarklightGames/DarkestHour/issues/16
But from looking at the code (not testing in true multi-player), I would expect this bug is still present. From a 15 minute scan I'm pretty sure I can see what changes would need to be made, but then of course working them through, testing and debugging, then writing up, all takes a lot longer. So probably better to mark for after v8.0.