Yuri Rubinsky

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Hi. There was computer problems on my side(my hard disk with projects was crashed), gladly I restored it(with motivation to continue), I still want to update this project. I take...

If you want to help and contribute you can look at http://www.gamers.org/dhs/helpdocs/dmsp1666.html This is the full WAD format description. You can took the ideas from it.

Thanks ! I will take a look on it

Wad2Unity seems solid and I like C#, need time to research..

Damn, the wad2unity contains a lot of code for triangulation and other hard geometry stuff.. I doesnt sure if I could make it alone, need to take a pause. Anyway,...

@HeadClot Yeah, there is pretty much code inside, need time to rest and research

Ok, I take a look on this, soon..

Interesting that Godot have a method for triangulation called Geometry.triangulate_polygon that could be helpful and maybe no..

Ok, I'm waiting. If you can prepare the PR to enhance this project, I will gladly accept it and update the Godot asset version