Yuri Rubinsky

Results 109 comments of Yuri Rubinsky

Documentation is broken, type `./godot.exe --doctool ..` in command line to fix it.

Commits needs to be squashed (see https://docs.godotengine.org/en/latest/contributing/workflow/pr_workflow.html#the-interactive-rebase).

Read: https://docs.godotengine.org/en/latest/tutorials/performance/thread_safe_apis.html#rendering. Using instantiate() in non-main thread is unrecommended. Use call_deferred(CallDeferred in C#) if you need it (will force them to be created in the main thread).

I think it's a duplicate (or at least related) to https://github.com/godotengine/godot/issues/7832.

> I tested https://github.com/godotengine/godot/pull/69303. For int, Vector2, RefCounted the bug is fixed, but for String it remains. Thanks for the test, I think it can be easily fixed

Looks like a duplicate of #32203, but who know ¯\_(ツ)_/¯

Probably @reduz should inspect this. Anyways if there will be change it will be a major change, I push it to 3.2 for now

> I wasn't aware that there was a hurry That was my bad, nothing was cost a real hurry, it's just mine impatience (at least it is targeted to 4.4...

> I would like to try working on a fix. You are welcome, that code was a painful to create and maintain.

On Windows AssetLib for the project manager templates seems to be stuck too: ![project_manager_bug](https://github.com/godotengine/godot/assets/3036176/003a6da7-89f6-41aa-b139-ec45acda0d4c)