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free and open source voxel art tools - editor, thumbnailer and format converter

Results 142 vengi issues
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Use the `voxel::Voxel::_flags` member (which is also available in the shader - see `voxel::VoxelVerte`x) to perform voxel selection. Selected voxels should just get highlighted in the shader - not with...

voxedit
feature request

using a naive picker to determine the height seems flaky. It jumps around and does not always match the mouse

bug
voxedit

Currently the quat lerp is taking the shortest way from src to dest. but the animation creator might have configured it to take the long way ImGuizmo doesn't support this...

voxedit
feature request
animation
format-sandbox

Order Independent Transparency https://developer.download.nvidia.com/assets/gamedev/docs/OrderIndependentTransparency.pdf

enhancement

button should be next to Add/Remove keyframe buttons. ![Bildschirmfoto von 2022-03-31 17-57-59](https://user-images.githubusercontent.com/577713/161098584-89ac1a25-aadd-45a6-8988-345e058c3201.png)

voxedit
animation

There are some interesting brushes in e.g. cubiquity: https://bitbucket.org/volumesoffun/cubiquity/src/master/Core/TerrainVolumeEditor.cpp

enhancement
voxedit

Certain colors are displaying strangely in converted VXMs. Original vox, palette, and converted VXM attached in zip. ![image](https://user-images.githubusercontent.com/38475000/155190946-fcded4b9-656a-4ed6-b606-bf37c9af1b8f.png) [ahsoka1.zip](https://github.com/mgerhardy/vengi/files/8119048/ahsoka1.zip)

bug
voxconvert

Looks like there is no pkg-config support and no cmake find module. This works for others, so we have to find out why the detection doesn't work for libuv

build

https://bztsrc.gitlab.io/model3d/ validator: https://bztsrc.gitlab.io/model3d/validator/

enhancement
feature request
format