vengi
vengi copied to clipboard
VOXCONVERT: Converted VXMs Rendering Certain Colored Voxels Incorrectly
Certain colors are displaying strangely in converted VXMs. Original vox, palette, and converted VXM attached in zip.
Problem is solved by using a different palette, but using the original palette in most files results in these voxel bars
Can you please post the exact commandline you used to convert the model? Did you try --src-palette
?
vengi-voxconvert.exe --src-palette --export-palette --force --merge --flip x --input original.vox --output converted.vxm
Most related to the fact that VXM models are using the last palette entry for empty voxels - while we are using the first one (more or less - we are using the voxel type Air with palette index 0)
a551ed5a4c53560551de8e183f2764d36f76c86d <-- this commit should have fixed the issue - apparently not..
This is hopefully fixed now. If not, please re-open