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Is there an easy way to upload depth? I guess it ought to be doable on Vulkan... -[Unknown]
Very doubtful. This is probably uploading depth as noted above, which isn't implemented yet in any backend. -[Unknown]
> ppsspp v1.13.1-216  [ULUS10513.ppdmp.zip](https://github.com/hrydgard/ppsspp/files/9276521/ULUS10513.ppdmp.zip) For me, software and Vulkan look somewhat similar, like this:  I'm not sure if that's correct, but it's the...
Has this improved at all? There were some improvements to sceFont. I wonder if it's similar to the Fieldrunners issue. -[Unknown]
How does the softgpu look these days? -[Unknown]
Interesting. So I guess it's rendering the text from a temporary buffer or something? -[Unknown]
Does this look any better in the latest git build with simulate block transfers? -[Unknown]
Does it ever render the text into a temporary buffer? Maybe it's offset beyond max subarea... Which FBOs are in the log under "Creating FBO"? -[Unknown]
Interesting. So that means we are probably missing some sort of render-to-texture effect here. -[Unknown]
Interesting, this uses memcpy and memset. Do the changes in #8359 help? -[Unknown]