Unknown W. Brackets

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Is there an easy way to upload depth? I guess it ought to be doable on Vulkan... -[Unknown]

Very doubtful. This is probably uploading depth as noted above, which isn't implemented yet in any backend. -[Unknown]

> ppsspp v1.13.1-216 ![Screenshot_2022-08-07-17-20-45-291_org ppsspp ppsspp](https://user-images.githubusercontent.com/37603562/183284123-2c5a4dc9-95da-4fab-8634-cd3b75f5e0fa.jpg) [ULUS10513.ppdmp.zip](https://github.com/hrydgard/ppsspp/files/9276521/ULUS10513.ppdmp.zip) For me, software and Vulkan look somewhat similar, like this: ![Sun visible through building](https://user-images.githubusercontent.com/191233/183297552-0468f2b5-6766-4e2d-bf07-1e097f5a6995.png) I'm not sure if that's correct, but it's the...

Has this improved at all? There were some improvements to sceFont. I wonder if it's similar to the Fieldrunners issue. -[Unknown]

How does the softgpu look these days? -[Unknown]

Interesting. So I guess it's rendering the text from a temporary buffer or something? -[Unknown]

Does this look any better in the latest git build with simulate block transfers? -[Unknown]

Does it ever render the text into a temporary buffer? Maybe it's offset beyond max subarea... Which FBOs are in the log under "Creating FBO"? -[Unknown]

Interesting. So that means we are probably missing some sort of render-to-texture effect here. -[Unknown]

Interesting, this uses memcpy and memset. Do the changes in #8359 help? -[Unknown]