tranek

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Luckily installing cairo is really simple on the major Linux distros. It's Windows where it's really a pain. Whatever happened to our train of thought of including binary files of...

Well the Cairo binaries are distributed with GTK for Windows. It's building Canvas that is the pain as that needs the Visual Studio compiler to build. Let's just stick with...

The Wiki says to install Cairo but the link is to install Canvas, intentional?

EtherDraw's wiki has a link to install Cairo but it points to Canvas. I think we should change the EtherDraw's wiki link to say Install Canvas which points to Canvas....

Unfortunately I lost my test code for that part, so I don't have an answer for you for that specific example. If you want to continue using a dynamically created...

These suggestions sound good! It's a more complex solution that I would want to test before adding to the documentation, possibly with code snippets. But, I just don't have the...

I don't foresee having time to work on fixing GASShooter for UE5 since so many things broke. Epic's Lyra project is a much better sample project for a shooter using...

The ue5 branch exists but it has these two bugs preventing me from merging it into master. I don't have time at the moment to look into them. Hopefully I'll...

> I tried to fix this but apparently AGSHeroCharacter::InitializeFloatingStatusBar() is being called for both, the serverr and the client but for some reason the part where the Character is assiged...

Thanks for reporting. I don't have a great way to test this without another person so I'll leave the bug report open but I won't be fixing it as I...