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UE5 - Reload anims only play on simulated proxies the first time

Open tranek opened this issue 2 years ago • 2 comments

Subsequent reloads don't play the anims on simulated proxies.

Changes to how anims are replicated broke this.

tranek avatar Apr 10 '22 23:04 tranek

Any updates with this bug? Is there a Fix yet?

Aziryel avatar Nov 29 '22 19:11 Aziryel

I don't foresee having time to work on fixing GASShooter for UE5 since so many things broke. Epic's Lyra project is a much better sample project for a shooter using GAS.

tranek avatar Dec 20 '22 01:12 tranek