tranek
tranek
> Let's file this part of the PR for the UE5 version If you agree. Yep, let's circle back to it in UE5. Thanks! > The AvatarActor part concept is...
If they are going to pass in a TargetActor as a parameter, then they might as well be static functions in a BlueprintFunctionLibrary. Because at that point they are not...
Not sure that I follow what you mean by a warning... A warning for drawing a smiley face? - "You drew a smiley face. HOW DARE YOU?"
Ohhhh haha.
This should probably be done as a plugin.
Worth looking into later. We should probably create a plugin system first... I'll open a new issue for creating a plugin system and a default hello world plugin.
It's always there. It just depends on what maximum ping you want to support. Therefore the answer is it depends on your game's requirements.
Yeah I had this feature in mind down the road. It's certainly possible as others have done it with paper.
Hey thanks. I'm not supporting UE5 yet, but I'll leave this open until then.
Well paper.js requires canvas which requires cairo for the node version. Are you thinking of replacing paper altogether with something else like fabric.js?