shader topic
SphereDissolve
Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!
Rimlight
Customizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!
voxel-cone-tracing
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
Unity-Script-Collection
A maintained collection of useful & free unity scripts / library's / plugins and extensions
X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
PBR-White-Paper
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
grass-bending
A replacement for Unity's terrain vegetation shader with alpha blended rendering and touch bending effect
dxbc_reader
easy to read hlsl asm shader code. parse dxbc text and export hlsl like for read
UnityPCSS
Nvidia's PCSS soft shadow algorithm implemented in Unity
Pcx
Point cloud importer & renderer for Unity