Guillermo Angel

Results 7 repositories owned by Guillermo Angel

RadialProgressBar

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Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!

HoloShield

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Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements...

SphereDissolve

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Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!

Rimlight

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Customizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!

TexturePanner

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This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures

VerticalDissolve

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Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.

WreckingBall

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Playground project for character joint chains in Unity