shader topic
SPEAR
SPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime
artemis
A playground for exploring graphics APIs in Compose Desktop and the underlying Skia
cmt
🎮 C Bindings/Wrappers for Apple's METAL framework
gkern
🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)
gpu
🔠cross platform general purpose GPU library - optimized for rendering
godot-hair-shader
My attempt at a hair shader in Godot
godot-particle-dof
Bokeh-esque particle depth of field in Godot 3.0
2D-Unity-Experiments
A collection of visual Unity experiments with latest packages (URP, Shader Graph, Cinemachine, etc).
UI-Blur-LWRP-2020
UI background blur shader for Unity 2020 URP/LWRP/2D Renderer (usable for all Render Modes)