physically-based-rendering topic
rustracer
A toy raytracer written in Rust based on PBRT
godot-texture-painter
A GPU-accelerated texture painter written in Godot 3.0
gpu-motunui
GPU-Motunui is a path tracer that renders Disney Animation's Moana Island scene.
HybridRenderingEngine
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
f3d
Fast and minimalist 3D viewer.
Quartz
Vulkan RTX path tracer with a declarative ES7-like scene description language.
mlflow
Open source platform for the machine learning lifecycle
yocto-gl
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
rpt
A physically-based path tracer
NebulaRender
A powerful physically based renderer with a fully featured editor.
PBR-White-Paper
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)