physically-based-rendering topic
Adria-DX12
Rendergraph-based graphics engine written in C++ using DirectX12
rain-rendering
Rain Rendering for Evaluating and Improving Robustness to Bad Weather (Tremblay et al., 2020) (S. S. Halder et al., 2019)
SketchUp-PBR-Plugin
Open-source Physically-Based Rendering extension for SketchUp 2017 or newer.
GITechDemo
Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor
graphics-by-opengl
PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.
The-last-time
Physically based renderer
sundog.js
physically based path tracer written in JavaScript
tracing
A simple physically-based path tracer
testing-pbr
Various tests of Physically-Based Rendering via Three.js