directx12 topic
Ghurund
My DirectX 12 playground - engine, editor and a sample game.
CrossWindow-Demos
🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.
LearningDirectX12
This repository is intended to be used as a code repository for learning DirectX 12.
zig-gamedev
Main monorepo for @zig-gamedev libs and example applications
WickedEngine
3D engine with modern graphics
DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
DiligentCore
A modern cross-platform low-level graphics API
hexo-theme-mellow
based on material design
FFNx
Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )
The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
FlyCube
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.