Entitas
Entitas copied to clipboard
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Help Simon
### Simon wants to write docs, but Simon is very busy 😭 Do you want to help and contribute to Entitas? Writing docs and FAQs would really help me and...
My game is in a constant state of flux; I could write a set of components, then decide later that I don't need them. But I'm not ready to remove...
Hi, I have a question regarding maintaining hierarchy of components. At present I handle the hierarchy with respect to entities. I have an Id component with an int value and...
Hi, I am using 1.12.1, downloaded from Asset Store. And I found that there are 2 ways of generate Jenny.properties: 1. Generate from command line 2. Generate from Unity GUI...
Hi, As we all know that ECS makes data and behavior separated. So I wanna get a proper way to serialize all entities and their components (excluding rendering components). Given...
Hi, I'm trying to run jenny-server in launchd agent with plist: ``` UserName someUser Label org.jenny.server.android OnDemand Program Jenny-Server-CI.sh StandardOutPath /Users/someUser/jenny-server.log StandardErrorPath /Users/someUser/jenny-server.log Debug RunAtLoad ``` Jenny-Server-CI.sh : ``` #!/bin/bash...
Hi, I have question to the memory allocate. when add 100 GuidComponents about 300K memory allocate ?? the profiler is here ![snipaste_2018-12-19_20-43-16](https://user-images.githubusercontent.com/1524630/50221637-c3870f00-03d0-11e9-9718-dd5520e7fcd0.png) Here's some code public class GuidComponent : IComponent...
When I use unity Entitas generator and create a new project there is a step of writing context names into settings. Since I combine features from different projects there is...
![3_ qu f04i 8h_f4k 3e](https://user-images.githubusercontent.com/45864431/49979764-78619c00-ff8b-11e8-9910-66cb03c5d248.png)
Hi, After upgrading unity incremental compiler to version 0.0.42-preview.24, entitas stopped generating component files. In version 0.0.42-preview.21 there is no such problem. PS: I am using roslyn code generator and...