entitas topic
entitas-2d-roguelike
Rewrite of the Unity 2D Roguelike example using the Entitas Entity Component System
UnityLockstep
Deterministic Lockstep with clientside prediction and rollback
Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Entitas-Cpp
Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
Entitas-Sync-Framework
Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
Entitas-Lite
Entitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.
Pokemon_Unity3D_Entitas
Develop a Pokemon game based on Unity Engine(基于Unity开发精灵宝可梦游戏)
Entitas-Go
Entitas-Go is a fast Entity Component System Framework (ECS) Go 1.17 port of Entitas v1.13.0 for C# and Unity.
Entitas-Java
Entity Component System (ECS) in Java 8