slipher
slipher
DirToByte is used as a form of compression to decrease network bandwidth usage. Are these cases ones where the approximation is not good enough and produces some kind of artifact?
Oh, when I saw code about creating an event I assumed I was reading the sgame... So I agree what the cgame is doing here is stupid, but in its...
Works for me, LGTM. > Do you think it's odd that all three of us have 3 kinda separate issues? Not really, I suppose OpenGL buffers can have undefined contents.
For me it would be annoying that it steps on the cvar. Particularly if I set cheats and instant building to opposite values, did `map_restart`, and then instant building got...
How can the bug be produced?
I think the Lab server has other changes. It makes the icons change size on hover, which this PR doesn't do.
I vaguely recall that there might have been some bugs... Since I'm working on input stuff, I added a quick fix to get the closing on right click: #3425. I...
We should probably solve the float round trip problem first. You need a complicated algorithm to normalize a float without either losing precision or producing very ugly strings ``` std::string...