slipher

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So what is the future maintenance plan for VulkanHeaders: do we expect to maintain it ourselves or periodically sync updates from upstream?

OK cool. In any case it should go in `libs/`

We already removed or turned off the skill tree randomization stuff which was causing problems. Now the skill set just serves as a a way to configure level-dependent bot behavior....

I believe the `BOT_B_BASIC_FIGHT` bit only exists to influence the random skill distribution. The randomization has been unused and unmaintained for a while so a patch to remove randomization would...

Setting `ALSOFT_DRIVERS=null` in the environment seems to work. This selects the "null" backend.

My wish list for an RC, from currently open PRs that I believe are usable in their current state: - https://github.com/UnvanquishedAssets/res-weapons_src.dpkdir/pull/22 - https://github.com/UnvanquishedAssets/res-weapons_src.dpkdir/pull/24 - https://github.com/UnvanquishedAssets/res-weapons_src.dpkdir/pull/25 - https://github.com/DaemonEngine/Daemon/pull/1350 - https://github.com/DaemonEngine/Daemon/pull/1351 (Important,...

https://github.com/Unvanquished/Unvanquished/pull/3105 needs a review. It's very simple. https://github.com/DaemonEngine/Daemon/pull/1322 might be nice to have. It doesn't change anything unless you use the cvar.

On Windows, ncurses is not used. We use the submodule at `daemon/libs/pdcursesmod` instead. Regarding zlib, GMP, Nettle, libcurl, SDL2, PNG, JPEG, Webp, Freetype, Lua, OpenAL, Ogg, Vorbis, and Opus: the...