OpenJKDF2
OpenJKDF2 copied to clipboard
A cross-platform reimplementation of JKDF2 in C
I suggest to improve the command console so that, for example, every time the "forward" key is pressed on the keyboard, the last console command is pasted (cycling the commands...
#135 requested a confirmation to begin a level as modern PCs allow loading so fast it skips the level description. That's a wonderful enhancement. The menu option has a period...
When investigating #230 using JKGFXMod without OpenMOTS, we discovered that for whatever reason OpenMOTS loads a different texture for the elevator call panel button. When mat files are present in...
I am like 40% sure this is an LEC bug. It seems very familiar but unsure. An example of this is the lower elevator in the first chamber between the...
In level 8 - Takara's Stronghold, the lightning in the droid torture device and the nearby water room with lightning surging through it are composed of an object that is...
I'd like the ability to toggle jkgfxmod on and off with a keybind a la Diablo 2: Resurrected using overlay engines over its original one. Low priority and not a...
There are several parts of the game where cantina band music plays. It would be nice to lower the game's music volume (by player selectable option if possible) when in...
As reported by [QmwJlHuSg9pa](https://github.com/QmwJlHuSg9pa) in [LEC/Vanilla Bugs](https://github.com/shinyquagsire23/OpenJKDF2/issues/216), there are two AT-STs with one stuck midway on the lift in the maintenance bay. This bug is RNG. https://youtu.be/-odOdkAZ5YI?t=435
Engine version: latest 0.8.13 You can go to my code repository https://github.com/Alex3474247/OpenJKDF2, I do all my recent merges there. (MotS) When I press F12 to take a screenshot, an exception...
Not sure whether this is a vanilla bug. Easy to reproduce, right at the beginning of "Descent into the Valley": 1. Ensure you're in 3rd person view 2. Step off...