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A cross-platform reimplementation of JKDF2 in C

Results 137 OpenJKDF2 issues
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I suggest to improve the command console so that, for example, every time the "forward" key is pressed on the keyboard, the last console command is pasted (cycling the commands...

enhancement

#135 requested a confirmation to begin a level as modern PCs allow loading so fast it skips the level description. That's a wonderful enhancement. The menu option has a period...

enhancement
fixed

When investigating #230 using JKGFXMod without OpenMOTS, we discovered that for whatever reason OpenMOTS loads a different texture for the elevator call panel button. When mat files are present in...

regression

I am like 40% sure this is an LEC bug. It seems very familiar but unsure. An example of this is the lower elevator in the first chamber between the...

LEC bug

In level 8 - Takara's Stronghold, the lightning in the droid torture device and the nearby water room with lightning surging through it are composed of an object that is...

regression
MoTS
high priority

I'd like the ability to toggle jkgfxmod on and off with a keybind a la Diablo 2: Resurrected using overlay engines over its original one. Low priority and not a...

enhancement

There are several parts of the game where cantina band music plays. It would be nice to lower the game's music volume (by player selectable option if possible) when in...

enhancement
high priority

As reported by [QmwJlHuSg9pa](https://github.com/QmwJlHuSg9pa) in [LEC/Vanilla Bugs](https://github.com/shinyquagsire23/OpenJKDF2/issues/216), there are two AT-STs with one stuck midway on the lift in the maintenance bay. This bug is RNG. https://youtu.be/-odOdkAZ5YI?t=435

enhancement
LEC bug

Engine version: latest 0.8.13 You can go to my code repository https://github.com/Alex3474247/OpenJKDF2, I do all my recent merges there. (MotS) When I press F12 to take a screenshot, an exception...

crash

Not sure whether this is a vanilla bug. Easy to reproduce, right at the beginning of "Descent into the Valley": 1. Ensure you're in 3rd person view 2. Step off...

bug
audio
high priority