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Certain elevator call panels do not animate

Open Vortikai opened this issue 2 years ago • 4 comments

I am like 40% sure this is an LEC bug. It seems very familiar but unsure.

An example of this is the lower elevator in the first chamber between the two bays. The elevator call button remains green when calling it.

Vortikai avatar Feb 11 '23 12:02 Vortikai

You might have to clarify which level that's on so I can take a look at it, but it wouldn't surprise me if there was a few straggling COG bugs

shinyquagsire23 avatar Feb 12 '23 00:02 shinyquagsire23

This one right here, sorry. There are probably others. All of them I remember being in MOTS. I plan on doing a full run later on in a few months and will probably find more then, or this could be the only one. I don't recall really.

20230212144844_1

Vortikai avatar Feb 12 '23 12:02 Vortikai

Tested without OpenJKDF2 and it fails there as well, so LEC bug.

https://user-images.githubusercontent.com/63983128/218313127-6004f526-fd98-4ea6-b75f-3b8226813e25.mp4

Vortikai avatar Feb 12 '23 13:02 Vortikai

Just checked this one, this particular issue is just LEC sloppiness: the surface for the switch is actually set to the bit of wall right next to the switch instead of the switch itself (the blank space represents the selected surface):

001

002

Can be fixed by modifying the JKL file, if need be

nikumubeki avatar Feb 14 '23 08:02 nikumubeki