OpenJKDF2
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[MotS] Environmental lightning has static direction and trajectories
In level 8 - Takara's Stronghold, the lightning in the droid torture device and the nearby water room with lightning surging through it are composed of an object that is a straight line with components that is in a helix formation.
This is also present in Level 9.
Level 8 - Takara's Stronghold, droid torture device
Level 8 - Takara's Stronghold, nearby room
Level 9 - New Republic Escort Ship
Also on level 9 is the lighting with the switch Mara has to use force pull on to open the hanger doors which leads to the X-wings flying away. There is some environmental lightning from the statue shooting to blow up the walls that lead to the opened tombs of Sith Noghri that exhibit the same behavior.
Vanilla has random directions and trajectories
https://youtu.be/NDRLLNBoPRQ?t=294
Additionally I should mention that sometimes lightning fails to visually appear (sound still is present along with environmental blue lighting of the lightning) when noclipping through the room if you intend to debug that way. This room also has a static pattern of when and where lightning appears that loops in a cycle. This part could be vanilla and the random directions/trajectories disguise it so much I haven't noticed.