Mathias Agopian

Results 175 comments of Mathias Agopian

This would also need to generate a UI to set the parameters of the material, and there could be tricky ones like textures. Another way to test materials is to...

We need to keep the static assert, but we can make it dependent on `CONFIG_MAX_BONE_COUNT`. Also, there should be a runtime assert instead of partially rendering the mesh, probably. Or...

manual and auto instancing are now supported.

@prideout the problem is that IMG GPUs have very buggy OpenGLES compilers which crash with filament's materials.

The crash is due to: ``` Abort message: 'FORTIFY: pthread_mutex_lock called on a destroyed mutex (0x7cfa0770c0)' ``` And it's happening somewhere in our `draw()` gl backend method, but we can't...

To be clear, the steps to reproduce this bug are: - hello-gltf - iPhone different from iphone7P iOS 12.1 - opengl backend Correct? It is working correctly with the metal...

I wonder if it happens only in filament. I thought the new datapoint that it's only on wide aspect ratios was interesting. We definitely do some "weird stuff" to keep...

Do we have the concept of DEBUG builds on webgl? Maybe that would turn up something?

Do we know if those failing cases have bloom enabled?

One solution, even if kind of lame, would be for us to always do a blit, and never try to register in the swapchain directly on windows.