Pierre-Thomas Meisels

Results 146 comments of Pierre-Thomas Meisels

Sorry, forgot to mention, this has been fixed in #274 So on next release the problem won't be here anymore.

Hello ! Which godot version are you using ?

Can you share the iOS version set in info plist in generated Xcode project by the export ? I think we maybe need to update Godot cpp

I think I got it. In `godot-cpp` sconstruct minimum ios version is `12`: https://github.com/godotengine/godot-cpp/blob/c943beb4f40dd0d8e2c55d346a11b4dc57dee1ca/tools/ios.py#L16 Can you try to change min ios version to `12` in your export to confirm it...

So how did you change the Xcode target project ? Unfortunately none of the maintainers have an apple developer account, so hard to tests this :|

I was on the same path, the built dylib does not have the right version and version is not set in generated info.plist If you look into published addon folder...

Once CI of the PR pass, can you test with generated artifacts ?

Can you provide code snippet you use to produce this error ?

There is a `return` statement before the call to change parameter, so it never enters the method.

May I ask you to try with #306 so we get more context on this error ?