Andrew Coffey

Results 208 comments of Andrew Coffey

Oh yeah, you should make sure to run `python setup format` to get the lint check passing. You can install pre-commit to catch any outstanding linter errors before your commit...

> Would re-running checks magically fix the Pypy exception (which was not raised by code edited by me)? I remember that happening with another pull request of mine. (how would...

Maybe perhaps ``` pygame.font.Font(filename=None, size=20, outline=0) ``` for the font constructor and ``` pygame.font.Font.render(text, antialias, color, bgcolor=None, wraplength=0, outline_color=None) ``` for the render call? But I'm not sure what to...

I didn’t even think it was possible to construct a surface with a zero dimension

Looks like you need to run `python setup.py format`

Old scrap is deprecated and *new* scrap only supports text. SDL3 supports a range of MIME types. IMO we should wrap the SDL3 clipboard API to replace scrap completely with...

> will pygame-ce be switching to SDL3 when it releases? is this confirmed? That's the plan! Probably two release cycles for a while until the SDL3 stuff becomes stable, then...

Fix line drawing so that the ends are actually right angles?

Fix `pygame.math.Vector2.angle_to` so that it doesn't have that super weird "doesn't cross negative x-axis" behavior?

Rework font API to be cleaner/more cohesive?