pygame-ce
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draw.aacircle()
Pygame-ce has only gfxdraw.aacircle
function for drawing antialiased circles, but it has several problems:
- It's arguments are different from draw.circle
- It does not accept float as input
- It can't draw circle quadrants
- There is no line thickness option Related issue: #2463
- Draws incorrect lines when radius is larger than about 1000 Related issue: #2450
and it is intended to be deprecated/removed in future.
All these problems are fixed in draw.aacircle
, that is implemented in this commit.
Changes:
- Added
draw.aacircle
function that has same inputs and outputs asdraw.circle
- Added algorithms for drawing thin and thick antialiased circles, adapted from: https://cgg.mff.cuni.cz/~pepca/ref/WU.pdf
- Added to documentation
- Added to code_examples
- Added to tests