Andrew Coffey
Andrew Coffey
(Moved to https://github.com/chaquo/chaquopy/issues/1278)
None of the code snippets in this issue caused a segfault for me on windows ```py pygame-ce 2.5.5 (SDL 2.32.6, Python 3.13.3) Platform: Windows-11-10.0.26100-SP0 System: Windows System Version: 10.0.26100 Processor:...
@Haperth I think these are what you're looking for? [pygame.image.tobytes](https://pyga.me/docs/ref/image.html#pygame.image.tobytes) [pygame.image.frombytes](https://pyga.me/docs/ref/image.html#pygame.image.frombytes) Or maybe the [surfarray](https://pyga.me/docs/ref/surfarray.html) API?
I suspect this is actually intended behavior. `SDL_mixer`s [docs for channel volume](https://wiki.libsdl.org/SDL2_mixer/Mix_Volume) accepts an int between 0 and 128. So 0.1 needs to be normalized to that range. 0.1 *...
The docs could probably do with an update to make it clear that this 129-step volume behavior is the actual behavior
I agree with @Starbuck5 that we shouldn't lie to the user about what the actual volume is. Changing the existing behavior is likely not going to happen because it would...
@StanCDev you're not supposed to run the main function of an example directly. Just do `python -m pygame.examples.aliens`
@Joao-antonio-gg did you ever make any progress on this issue/do you still want to work on it? I just assigned it to you because I was looking through all of...