mbriar

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These games use D3D12 for rendering, which DXVK doesn't even implement, so I'm assuming you use vkd3d-proton in addition to DXVK's DXGI.dll. If only FMVs don't work then it's pretty...

That won't work on windows, which this issue is about. Of course the easiest fix on windows is to just not use dxvk and be done with it.

There might not be anything you can do, I would put close to zero faith into intel's vulkan driver for old gpus on windows (and not much more on linux).

Tell them to not use dxvk and maybe report the issue to intel. It's almost certainly an intel driver issue.

DX11 and DX12 can trigger different bugs in the driver, on Intel I would always suspect a Mesa/driver issue first, unless it's proven to happen on AMD/Nvidia as well.

Is this actually running on proton? Shared resources only work on proton's wine and when using vkd3d-proton as well as dxvk. Also, just attach the whole proton log and dxvk...

Pretty much guaranteed an intel driver bug.

@sonic2kk are you sure you're not using amdvlk, post `vulkaninfo | grep driver`. Sorry, but on arch linux i always feel like asking.

Without a log, best guess would be that you probably mixed up system32 and syswow64 when installing >In a default Wine prefix that would be as follows: >export WINEPREFIX=/path/to/wineprefix >cp...

That's impossible, there can't just be that one line with +all