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DXVK 2.0+ crashing even with Vulkan 1.3 support
Hello Dev's, so actually i am having a issue here, which was happening long time ago but didn't reported it here, i have Intel HD Graphics 620 which does supports Vulkan 1.3.215 unfortunately it crashes in every game, the only solution is that i have to use below versions, like DXVK 1.10.3, and my question is that why it is crashing even though it supports Vulkan 1.3.215 which is the requirement mentioned in DXVK 2.0 Description. Thanks.
Specifications (just in case)
Processor: Intel Core i3-7020U IGPU: Intel HD Graphics 620 Ram: 8GB OS: Windows 10 Home 22H2
Log file?
alright wait, currently playing alien isolation with 1.10.3 with a-sync, let me use 2.0 a-sync and create log file
there we go, it crashed at main menu. AI_d3d11.log AI_dxgi.log
if you need without a-sync logs, just tell me.
Nothing sticks out in the log except the game wanting to use shared resources which isn't supported on Windows. But since you say it happens for all games you try that is likely unrelated and I would say there is probably some driver or setup issue going on.
so, what should i do? recent driver update was 31.0.101.2125 downloaded from official intel's website.
There might not be anything you can do, I would put close to zero faith into intel's vulkan driver for old gpus on windows (and not much more on linux).
sad, then 1.10.3 is my only option here. can't even enjoy the improvements in 2.0+ versions
(and not much more on linux).
The situation on Linux is, fortunately, a lot better than on Windows. I haven't had problems with ANV when using it with dxvk. Sadly, the Windows drivers for pre-Gen12 iGPUs have mostly been abandoned at this point (or switched to a "legacy support model" if you want the official wording).
i see. Thanks for replying.
I got the same issue here.
Specs: CPU: Intel Celeron G3930 iGPU: Intel UHD Graphics 610 RAM: 8 GB OS: Windows 11 22H2
After resetting commits and rebuilding dxvk several times I found out that the commit where this issue starts occurring is 343eba693d9866f1dcc1dda07a9eaeb20162dbd1. I tried to revert it but since there have been a lot of changes since then I wasn't successful in fixing the conflicts.
Probably not that useful of information, but maybe it can help in some way.
I would also think that is likely a driver issue. I'm not aware of any issues with the dynamic rendering work on other drivers.
similiar thing happened to me but the my game ( nsuns4) crashed with empty dxgi log file
Post the logs
@nerdsuryansh Friendly ping. Can you give this another go with latest driver and dxvk
I just updated the driver to 31.0.101.2127 (latest version at the moment) and DXVK to 2.3.1. Games are still crashing or freezing in the same way.
Here are a few logs:
CoD2SP_s_d3d9.log CoDWaW_d3d9.log (the only one that gets to the main menu, but then crashes immediately upon loading any mission) farcry3_d3d11_d3d11.log farcry3_d3d11_dxgi.log Townscaper_d3d11.log
@nerdsuryansh Friendly ping. Can you give this another go with latest driver and dxvk
hey, i don't play games anymore, but i did used DXVK 2.3 version and it didn't worked, but if the latest version fixed this then please can someone test it out?
Edit: Latest Driver is still 31.0.101.2125, and intel didn't released a new one after that, they gave up the support too, if you try to search for the Intel HD 620 driver, you won't find any new driver in their website, neither previous versions.
Edit-2: i just checked the support page, it is officially discontinued.
This very much appears to be a driver issue. Sorry but there isn't a lot we can do about it.
Update: Intel has released New Driver for Intel HD Graphics 620 (ver. 31.0.101.2128, date 3/5/24)
its been two months but i looked up now.
Although i didn't tested the latest version of DXVK on it, but i would in foreseeable future.
Edit: tested the latest version of DXVK on Far Cry 3, same results - crash. Intel didn't fixed it sadly.