lightningterror
lightningterror
I prefer if it was combined now, also needs Metal implementation btw.
Logs, dumps, screenshots or video showing the issue?
Does it happen on both hardware and software renderers?
A gsdump would be nice.
@tee4341 Any update, also try testing with higher blending levels.
If they work fine then I will close it, the dx12 issue is separate.
Aight gonna close if it's already integrated.
Closing for the reasons stated before.
Qt has Clear Mappings option, Wx is deprecated.
@drachenschanze I don't see anything wrong on the provided dump, however it's still not the same scene as on the screenshot you posted 