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Simple Directmedia Layer
I'm using CMake & MinGW and I DON'T think the linker flag `-mwindows` is useful at all for me and it has made me too inconvenient to develop console apps....
# This bug report was migrated from our old Bugzilla tracker. **Reported in version:** HG 2.1 **Reported for operating system, platform:** All, All # Comments on the original bug report:...
Hi, I wanted to share a few ideas I came up with to make contributions for new users more accessible. Of course, any feedback is greatly appreciated! ## Defining a...
# This bug report was migrated from our old Bugzilla tracker. These attachments are available in the static archive: * [Sample program (sample.c, text/plain, 2019-08-30 13:50:02 +0000, 1081 bytes)](https://bugzilla.libsdl.org/attachment.cgi?id=3937) **Reported...
The WASAPI audio backend introduces distortion when resampling from 22 kHZ. https://github.com/libsdl-org/SDL/blob/01b14e14e63ac85d295755880bcf7d441c4ff0ce/src/audio/wasapi/SDL_wasapi.c#L562-L566 Spectrogram recorded by @ikonomov:  Original report and more details: https://github.com/diasurgical/devilutionX/issues/1390
# This bug report was migrated from our old Bugzilla tracker. **Reported in version:** don't know **Reported for operating system, platform:** Android (All), All # Comments on the original bug...
SDL_SIMDAlloc allocates aligned memory for SIMD operation. but sometimes you want memory with a different alignment. ( eg SDL_ttf uses aligned memory) Maybe we should add SDL_SIMDAllocAligned(len, align)
This issue is described by #3837, however the results of `SDL_MUSTLOCK` are still incorrect as of SDL 2.0.22. The documentation for [SDL_LockSurface](https://wiki.libsdl.org/SDL_LockSurface) specifically references the `SDL_MUSTLOCK` macro as being the...
This was reported to me by @j4reporting for quakespasm at https://github.com/sezero/quakespasm/issues/23 - any insights? Quoting as is: --- Audio is not initialized on WIndows if 'Intel display audio' is the...
> Oh, interesting...SDL_CreateWindow() will let you make a window larger than the desktop, but SDL_SetWindowSize won't. _Originally posted by @icculus in https://github.com/libsdl-org/SDL/issues/3871#issuecomment-1092427167_ This was on X11, don't know if that...