SDL
SDL copied to clipboard
Simple Directmedia Layer
When there is a pause in the rendering loop when using SDL under wayland (e.g. assets are being loaded synchronously from disk in main thread) and when during that break...
# This bug report was migrated from our old Bugzilla tracker. These attachments are available in the static archive: * ~~[patch (SDL_modeless_size_move.patch, text/plain, 2014-02-06 05:21:48 +0000, 11407 bytes)](https://bugzilla.libsdl.org/attachment.cgi?id=1549)~~ * [better...
I am pretty sure always on top windows are supported on wayland through wlr-layer-shell, so I think it would be nice if it got supported in sdl2. I can only...
This is somewhat a regression that happened due to #4306. Previously, XWayland would make use of this `tablet-unstable-v2` API and expose it as a "normal" xcursor, to provide compatibility for...
To reproduce: 1. Run a nested compositor, like `weston --width=640 --height=480` 2. Create a window larger than the screen, like 1280x720 3. Toggle fullscreen with `SDL_SetWindowFullscreen` (tested with `SDL_WINDOW_FULLSCREEN_DESKTOP`) The...
With libdecor coming together it really seems like we're close to getting Wayland fully production ready... except oh crap I completely forgot there's no MessageBox implementation at all. This is...
On upgrading to SDL2 2.0.16 my Azeron gamepad is coming up as 4 unusable devices! I've had to rollback to 2.0.14. Here's the output of sdl2-jstest -l for each version:...
## Description Allows consumers to differentiate pen from touch input. Windows will send `WM_TOUCH` messages for both regular touch input, and for pen/tablet PC/Windows Ink input. Pen events will have...
Probably the most popular new feature in SDL 2.0 is the GameController subsystem. It was a major step forward over what used to be traditional joystick management, where you would...
For those who need a vcxproj that generates a statically linked version of SDL, this supplies one. ## Description I pretty much just copied the exiting vcxproj that generates a...