Eric Robinson

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> D2 level up sound: https://www.youtube.com/watch?v=evi1BIfLY4w D2R, just to clarify. I think the classic D2 sound is just the heavy armor sound

> > I guess the build is more focused to gamepads or touch screen. Gamepad > > its not, it switches depending on what you use > > > More...

> On linux no crash but the hero is not visible until he starts moving. > ![invisible](https://github.com/diasurgical/devilutionX/assets/45902449/334b2ffd-e5c7-4d85-991c-d2dd92eee081) > Why does it say level 20

Then the question becomes what do we do with that disgusting black void at the bottom of the screen?

> Get that new ui on there and get rid of the wasted space that's a whole nother ball game and that will DEFINITELY get some massive pushback. Ideally the...

> The monster HP bar can show most of the other relevant informations. In combination they could provide for a more minimal main panel: > > ![image](https://github.com/diasurgical/devilutionX/assets/204594/8e607ac1-4bb9-4267-9c94-235ebbd3c69e) > > Needs...

Bug: New player default gear doesn't show durability Edit: Fixed

Bug: Bottom half inventory item boxes display an inventory slot height too high Edit: Fixed

> First post indicates it is working for stash items, but I can't get it to. Known? Not implemented yet

Currently broken. Can't figure out how to format these strings correctly (for damage range and durability range), and I can't figure out how to grab the item power string from...