Jay Faulkner

Results 76 comments of Jay Faulkner

@ghosh any chance you could please pull in the fix referenced above (https://github.com/anujtenani/Micromodal/commit/25c86071cfd1292ebdbb1b90d2ff80ee6feef84e)? It does indeed fix the issue when other libraries pollute the array prototype: ![image](https://user-images.githubusercontent.com/5649179/152405534-3cdec8c9-32f8-4054-ab9d-22006344facd.png)

@Calinou not even in the short term, building with `WASM=1` will produce a `*.wasm` file instead of `*.js` and it should run great in current versions of chrome and firefox.

Not sure how best to surface this in the UI and game logic, there's currently a drop-down for default flight assist mode and binds to toggle those but nothing to...

Ya that's not a bad shout, and relatively easy to roll into logic as it just calculates each axis one after the other so just use that Boolean flag to...

Oh that's very interesting! In that case I could add an experimental steam launch option and ask people to give it a go, thanks for the info!

Need to look at the canyon terrain graph, which appears to be flat in Vulkan?! But _only_ this graph...

Ohhh those are really good ideas!

Looks like localization is something supported in unity, https://docs.unity3d.com/Packages/[email protected]/manual/index.html