Jay Faulkner

Results 76 comments of Jay Faulkner

> I'm having this issue as well. I don't know if it's related, but I use LMB for left thruster and RMB for right thruster, and seems to happen when...

JSON data available in 0.6.0, https://github.com/jukibom/FlyDangerous/blob/main/Assets/Scripts/Core/ShipModel/Feedback/socket/FlyDangerousTelemetry.cs

> A little late to the party, but I created a plugin for Game Engine which is used with the Yaw and Yaw2. If anyone is interested here is the...

> Yes, you need to select "Raw Telemetry" and "Bytes" in the game options to be able to use it. Regarding to the Game Engine developer, I think he will...

absolute star, thank you!

@mioux I didn't forget about this! The new version goes up today (in about 6 hours, roughly) BUT it's too large for the max github filesize so there's two files...

Rules: * A hotlap only counts if all checkpoints are hit (obviously) * Starting gate is yellow instead of red when not valid * Hitting the start checkpoint resets the...

Other considerations: * How to handle "ending" the mode (and when to upload to leaderboard? do it in the background each lap? idk) * What is the UI / UX...

Oh, so flipping the position on the timeline instead of the canvas. interesting...

This would be exceptionally useful for monorepos. All it should need is the ability to pass the build flag (`-b`) to `tsc`.