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inkle's open source scripting language for writing interactive narrative.
### In Ink, how can I gather after a divert? I am writing a quiz that is comprised of the following two ink files. The problem is that I cannot...
I'm trying to add an item to an `InkList` through C#. It already has values in it, and the item I'm adding is from the same origin as those values,...
This is a follow up to #668 but in a more proposal/proposal-like format. Main.ink ``` Once upon a time... * I ran across the street. * I took a bus...
The Inky editor is almost accessible with screen readers, however there are some major problems: 1) None of the code can be read in the edit field. 2) The links...
Sorry for double posting this discussion #666 (heh, interesting), but the discussions don't seem to be very active. I have a fictional terminal-like setup and I want to do ASCII...
Once you get into a choice point, currentChoices are locked even if you set a relevant global variable externally. e.g.: *{myVariable} choice1 *choice2 would only return choice2 if you checked...
Hi, I’m having trouble with the restart feature in my game. Specifically, I would like it to restart but preserve certain variables. I was wondering if there’s a way to...
Is it possible to compile an ink story into chunks and load them dynamically at runtime. For example, when I click on a choice it wants to go to a...
Hi, I cannot achieve to save/load state of my ink stories. I have used inky to write my story, and integrated it in Unity 3d, with the blot example. Everything...
I'm looking for a (relatively) simple way to get the actual (e.g. wall clock) time and date into Ink variables--is there any way to do this, short of calling C#...