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inkle's open source scripting language for writing interactive narrative.
We're now using this new GitHub feature: [Discussions](https://github.com/inkle/ink/discussions)
This may seem like a really stupid question, but how does one put two word objects in a list and have them come out without the underscore? For example: `LIST...
Seems like they can't. Which is sad since I writing in Russian. If whole ink script utilizes unicode maybe it's a good idea to allow non-ASCII characters to be included...
I believe it is a bug because I am unable to obtain tags for a specific knot when it accepts parameters. When it does not take any parameters - everything...
Hi-- just wondering if anyone knows how to link _out_ of an Inky story. Wrapping an `` tag around the choice doesn't seem to do it-- any ideas? Many thanks!
The following ink works in Inky 0.11.0 (all choices are displayed), but in Unity, only the first choices is displayed: VAR MyVar = true + Yada 1 { MyVar: ++...
Recently I start use inkle in my Unity Project. I Write such code in Inky, it works normally. ``` ~ temp x=RANDOM(0 ,1) +[Selection1] { -x == 0: Say hello...
https://github.com/inkle/ink/blob/master/Documentation/RunningYourInk.md#getting-started-with-the-runtime-api When I get to the end of my script I'm stuck with no choices or dialog. I can easily work around this issue but it seems like there should...
Hi! I have an Ink story running in Unity, using an external function for a conditional choice, something like + {CheckHello()} Hello there! If CheckHello() is false, then that choice...
Hi there! The following code causes an empty ("\n") line to be "spoken" by ink. I mention it since my code used string.IsNullOrWhiteSpace() to validate the current speech line. ->foo...