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Godot Engine official documentation
Added a description comment to the first example. I couldn't find information on how to add a description to an export property and I though here was as good a...
**Your Godot version:** 4.5.stable **Issue description:** `Node2D` has the properties `transform` and `global_transform` but they are not explained at all in the description. Instead, they just cross-link to each other....
Godot 4.4.1 Stable Some AnimationNode documentation is missing the requisite parameter to actually use them. Example: AnimationNodeTimeScale doesnt tell you that the parameter that you change is called "scale" not...
See: * #9188 * https://github.com/godotengine/godot/pull/107717
There are a number of things we end up having to re-explain frequently with godot-cpp, and it would be nice to have a documentation page that explains the design goals...
The [current documentation](https://docs.godotengine.org/en/stable/tutorials/scripting/cpp/gdextension_docs_system.html) for documentation in godot-cpp covers everything that's necessary, but there are several things I'd like to improve: - The information about version compatibility is too extensive, and...
**Issue description:** -1/2 does not equal to -1 >> 1 Documentation for operator>> says: "Effectively the same as dividing by a power of 2". This is only true when the...
Took me more than an hour to find this somewhere hidden on the internet. This is really bad user experience and I would suggest fixing it. But for now at...
I'm not actually sure how to improve the description because the behaviour of bound callables is so confusing; thus I'm opening an issue instead of a PR so that more...